Saturday, October 24, 2009

Review - Level 1-10 - Timorus Deep

After character creation, you have to choose a starting area and the starting area depends on your race and your race's status alignment. Such as human can be good or evil while dwarves can only be good. (Good alignment characters can play as evil characters by betraying their faction later on in the game such as Dwarf shadowknight).

There are a few starting areas

Qyenos - good and Freeport - evil (the classical starting area introduced since launched)

Kelethin - only available to certain good races (introduced in echoes of faywder expansion)

Neriak - only available to certain evil races (introduced in one of the updates)

Timorus Deep - only available to certain evil races (introduced in ruins of Kunark)



After much consideration I've decided to roll a barb shadowknight using the soga model on najena (the unofficial oceanic server) and chose timorus deep as my starting area.

The first 10 levels was pretty basic in timorus deep, with tutorials that guide you through with the game mechanics, its the pretty same old quests with most mmorpg, kill x/x, collect x/x, stop this, find him, save the prisoners etc etc.

But theres a particular lore in timorus deep about the things you get to do. In that region, the Sarnarks are actually having a constant battle with the haoerans (aviaks or so call the bird man) and the quests you do are actually aiding in the war between the 2 sides. (you can only help the sarnark, not the aviaks) which give you a insight to the sarnark and the classical zone of kunark.










So my review for the first 10 levels

Quest - 3.5/5 the same old for all mmorpgs to learn the basic mechanics of the game

Leveling - 3.5/5 a bit too easy to level, took me around 2 hrs to get level 10. But for a new player exploring might take up to 5hrs or more if they really pay attention to learning about the game

Lore - 4/5 pretty decent lore that provides you some insight to the history and story of everquest 2 and allow you to quest for a reason.

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